J. Doncel Vicente

Several recent works on nonatomic routing games
suggest that the performance degradation of selfish routing
with respect to optimal routing is overall low and far from
worst-case scenarios. In this work, we study the performance
degradation induced by the lack of coordination in an atomic
routing game over parallel links in which there are two types of
links. We establish
sufficient conditions on the latency function of the links under which the
worst traffic conditions occur when all users have the same traffic
demand and the total traffic demand is such that ”expensive”
link are marginally used by selfish routing. Our results suggest that
the worst-case scenario for the inefficiency of selfish routing
corresponds to very specific traffic conditions and to highly
asymmetric network configurations, and thus that the Price of
Anarchy is probably an overly pessimistic performance measure
for non-cooperative routing games, as advocated in the above
mentioned works.

Palabras clave: Inefficiency, Atomic Routing Games, Price of Anarchy

Programado

GT19.GAMES4. Game Theory Working Group: Session III in honor of Prof. Stef Tijs
10 de noviembre de 2023  09:30
CC2: Sala Conferencias


Otros trabajos en la misma sesión


Política de cookies

Usamos cookies solamente para poder idenfiticarte y autenticarte dentro del sitio web. Son necesarias para el correcto funcionamiento del mismo y por tanto no pueden ser desactivadas. Si continúas navegando estás dando tu consentimiento para su aceptación, así como la de nuestra Política de Privacidad.

Adicionalmente, utilizamos Google Analytics para analizar el tráfico del sitio web. Ellos almacenan cookies también, y puedes aceptarlas o rechazarlas en los botones de más abajo.

Aquí puedes ver más detalles de nuestra Política de Cookies y nuestra Política de Privacidad.